Navigation
Unreal Engine C++ API Reference > Runtime > Core > Internationalization > FTextKey > SerializeDiscardHash
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/TextKey.h |
Include | #include "Internationalization/TextKey.h" |
Source | /Engine/Source/Runtime/Core/Private/Internationalization/TextKey.cpp |
void SerializeDiscardHash
&40;
FStructuredArchiveSlot Slot
&41;
Remarks
Serialize this text key including its hash value, discarding the hash on load (to upgrade from an older hashing algorithm)