Navigation
Unreal Engine C++ API Reference > Runtime > Core > Internationalization > FTextInspector
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/Text.h |
Include | #include "Internationalization/Text.h" |
Source | /Engine/Source/Runtime/Core/Private/Internationalization/Text.cpp |
static TOptional< FString > GetNamespace
&40;
const FText & Text
&41;