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Unreal Engine C++ API Reference > Runtime > Core > Internationalization > FTextId > SerializeDiscardHash
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/TextKey.h |
Include | #include "Internationalization/TextKey.h" |
void SerializeDiscardHash
&40;
FArchive & Ar
&41;
Remarks
Serialize this text identity including its hash values, discarding the hash on load (to upgrade from an older hashing algorithm)