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Unreal Engine C++ API Reference > Runtime > Core > Internationalization > FTextFormat > FromString
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/Text.h |
Include | #include "Internationalization/Text.h" |
Source | /Engine/Source/Runtime/Core/Private/Internationalization/TextFormatter.cpp |
static FTextFormat FromString
&40;
FString && InString
&41;
Remarks
Construct an instance from an FString. The string will be immediately compiled.