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Unreal Engine C++ API Reference > Runtime > Core > Internationalization > FText > AsMemory
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/Text.h |
Include | #include "Internationalization/Text.h" |
Source | /Engine/Source/Runtime/Core/Private/Internationalization/Text.cpp |
static FText AsMemory
&40;
uint64 NumBytes,
const FNumberFormattingOptions &42;const Options,
const FCulturePtr & TargetCulture,
EMemoryUnitStandard UnitStandard
&41;
Remarks
Generate an FText that represents the passed number as a memory size in the current culture