Navigation
Unreal Engine C++ API Reference > Runtime > Core > Internationalization > FLocMetadataValueObject
- FLocMetadataValue::GetTypeString()
- FLocMetadataValueObject::GetTypeString()
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/InternationalizationMetadata.h |
Include | #include "Internationalization/InternationalizationMetadata.h" |
virtual FString GetTypeString&40;&41; const