Navigation
Unreal Engine C++ API Reference > Runtime > Core > Internationalization > FLocMetadataValueBoolean
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/InternationalizationMetadata.h |
Include | #include "Internationalization/InternationalizationMetadata.h" |
Source | /Engine/Source/Runtime/Core/Private/Internationalization/InternationalizationMetadata.cpp |
static void Serialize
(
FLocMetadataValueBoolean & Value,
FStructuredArchive::FSlot Slot
)