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Unreal Engine C++ API Reference > Runtime > Core > Internationalization > FInternationalizationArchive
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/InternationalizationArchive.h |
Include | #include "Internationalization/InternationalizationArchive.h" |
void SetFormatVersion
&40;
const EFormatVersion Version
&41;