Navigation
Unreal Engine C++ API Reference > Runtime > Core > Internationalization > FFormatArgumentValue
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/Text.h |
Include | #include "Internationalization/Text.h" |
Source | /Engine/Source/Runtime/Core/Private/Internationalization/Text.cpp |
bool IdenticalTo
&40;
const FFormatArgumentValue & Other,
const ETextIdenticalModeFlags CompareModeFlags
&41; const