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Unreal Engine C++ API Reference > Runtime > Core > Internationalization
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/Text.h |
Include | #include "Internationalization/Text.h" |
Syntax
namespace EDateTimeStyle
{
enum Type
{
Default,
Short,
Medium,
Long,
Full,
Custom,
}
}
Values
Name | Description |
---|---|
Default | |
Short | |
Medium | |
Long | |
Full | |
Custom |
Remarks
Redeclared in KismetTextLibrary for meta-data extraction purposes, be sure to update there as well