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Interface to the internal data for an FText.
| Name | ITextData |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Internationalization/ITextData.h |
| Include Path | #include "Internationalization/ITextData.h" |
Syntax
class ITextData : public IRefCountedObject
Implements Interfaces
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~ITextData() |
Internationalization/ITextData.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FString & GetDisplayString () |
Get the string to use for display purposes. | Internationalization/ITextData.h | |
uint16 GetGlobalHistoryRevision() |
Get the global history revision associated with this text instance. | Internationalization/ITextData.h | |
uint16 GetLocalHistoryRevision() |
Get the local history revision associated with this text instance. | Internationalization/ITextData.h | |
FTextConstDisplayStringPtr GetLocalizedString() |
Get the shared display string (if any). | Internationalization/ITextData.h | |
FTextHistory & GetMutableTextHistory() |
Get a mutable reference to the history associated with this text instance (used when loading/saving text). | Internationalization/ITextData.h | |
const FString & GetSourceString() |
Get the source string for this text. | Internationalization/ITextData.h | |
const FTextHistory & GetTextHistory() |
Get the history associated with this text instance. | Internationalization/ITextData.h |