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Unreal Engine C++ API Reference > Runtime > Core > IO > TIoStatusOr > operator=
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/IO/IoStatus.h |
Include | #include "IO/IoStatus.h" |
template<typename U>
TIoStatusOr < T > & operator=
(
const TIoStatusOr < U > & Other
)