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Unreal Engine C++ API Reference > Runtime > Core > IO > IIoDispatcherBackend
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/IO/IoDispatcherBackend.h |
Include | #include "IO/IoDispatcherBackend.h" |
void UpdatePriorityForIoRequest
(
FIoRequestImpl * Request
)
Remarks
Update the priority of the I/O request.