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Unreal Engine C++ API Reference > Runtime > Core > IO
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/IO/IoDispatcher.h |
Include | #include "IO/IoDispatcher.h" |
Syntax
struct FIoStoreTocChunkInfo
Variables
Type | Name | Description | |
---|---|---|---|
bool | bForceUncompressed | ||
bool | bHasValidFileName | ||
bool | bIsCompressed | ||
bool | bIsMemoryMapped | ||
FIoHash | ChunkHash | ||
EIoChunkType | ChunkType | ||
uint64 | CompressedSize | ||
FString | FileName | ||
PRAGMA_DISABLE_DEPRECATION_WARNINGSFIoChunkHash | Hash | ||
FIoChunkId | Id | ||
uint32 | NumCompressedBlocks | ||
uint64 | Offset | ||
uint64 | OffsetOnDisk | ||
int32 | PartitionIndex | ||
uint64 | Size |
Constructors
Type | Name | Description | |
---|---|---|---|
PRAGMA_DISABLE_DEPRECATION_WARNINGS | |||
FIoStoreTocChunkInfo
(
const FIoStoreTocChunkInfo& |
|||
Operators
Type | Name | Description | |
---|---|---|---|
FIoStoreTocChunkInfo & | |||
FIoStoreTocChunkInfo & |