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Unreal Engine C++ API Reference > Runtime > Core > IO > FIoStoreReader
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/IO/IoDispatcher.h |
Include | #include "IO/IoDispatcher.h" |
Source | /Engine/Source/Runtime/Core/Private/IO/IoStore.cpp |
FIoStatus Initialize
&40;
const TCHAR &42; ContainerPath,
const TMap< FGuid, FAES::FAESKey > & InDecryptionKeys
&41;