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Unreal Engine C++ API Reference > Runtime > Core > IO
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/IO/IoDispatcher.h |
Include | #include "IO/IoDispatcher.h" |
Syntax
struct FIoStoreCompressedBlockInfo
Variables
Type | Name | Description | |
---|---|---|---|
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uint32 | AlignedSize | The size of the data this block takes in IoBuffer (i.e. after padding for decryption) |
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uint32 | CompressedSize | The size of relevant data in the block (i.e. what you pass to decompress) |
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FName | CompressionMethod | |
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uint64 | OffsetInBuffer | Where in IoBuffer this block starts. |
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uint32 | UncompressedSize | The size of the block after decompression. This is not adjusted for any FIoReadOptions used. |