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Unreal Engine C++ API Reference > Runtime > Core > IO
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/IO/IoDispatcher.h |
Include | #include "IO/IoDispatcher.h" |
Syntax
class FIoDirectoryIndexReader
Constructors
Type | Name | Description | |
---|---|---|---|
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Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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FIoDirectoryIndexHandle | GetChildDirectory
(
FIoDirectoryIndexHandle Directory |
|
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FStringView | GetDirectoryName
(
FIoDirectoryIndexHandle Directory |
|
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FIoDirectoryIndexHandle | GetFile
(
FIoDirectoryIndexHandle Directory |
|
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uint32 | GetFileData
(
FIoDirectoryIndexHandle File |
|
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FStringView | GetFileName
(
FIoDirectoryIndexHandle File |
|
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const FString & | ||
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FIoDirectoryIndexHandle | GetNextDirectory
(
FIoDirectoryIndexHandle Directory |
|
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FIoDirectoryIndexHandle | GetNextFile
(
FIoDirectoryIndexHandle File |
|
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FIoStatus | Initialize
(
TArray< uint8 >& InBuffer, |
|
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bool | IterateDirectoryIndex
(
FIoDirectoryIndexHandle Directory, |