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Interface for checking the progress of asynchronous tasks.
| Name | IAsyncProgress |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Async/IAsyncProgress.h |
| Include Path | #include "Async/IAsyncProgress.h" |
Syntax
class IAsyncProgress
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IAsyncProgress() |
Virtual destructor. | Async/IAsyncProgress.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TOptional< float > GetCompletion () |
Gets the task's completion percentage, if available (0.0 to 1.0, or unset). | Async/IAsyncProgress.h | |
| Gets a human readable text for the task's current status. | Async/IAsyncProgress.h | ||
FSimpleDelegate & OnProgressChanged() |
A delegate that is executed if the task's progress changed. | Async/IAsyncProgress.h |