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Unreal Engine C++ API Reference > Runtime > Core > Hash > FXxHash128Builder > Update
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Hash/xxhash.h |
Include | #include "Hash/xxhash.h" |
Source | /Engine/Source/Runtime/Core/Private/Hash/xxhash.cpp |
void Update
&40;
const FCompositeBuffer & Buffer
&41;