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Unreal Engine C++ API Reference > Runtime > Core > HAL > IFileManager > IterateDirectory
- IFileManager::IterateDirectory()
- FFileManagerGeneric::IterateDirectory()
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/HAL/FileManager.h |
Include | #include "HAL/FileManager.h" |
bool IterateDirectory
(
const TCHAR * Directory,
IPlatformFile::FDirectoryVisitorFunc Visitor
)
Remarks
Call the visitor once for each file or directory in a single directory. This function does not explore subdirectories. false if the directory did not exist or if the visitor returned false.
Parameters
Name | Description |
---|---|
Directory | The directory to iterate the contents of. |
Visitor | Visitor to call for each element of the directory (see FDirectoryVisitor::Visit for the signature) |