Navigation
Unreal Engine C++ API Reference > Runtime > Core > HAL > IFileManager
- IFileManager::GetAccessTimeStamp()
- FFileManagerGeneric::GetAccessTimeStamp()
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/HAL/FileManager.h |
Include | #include "HAL/FileManager.h" |
FDateTime GetAccessTimeStamp
(
const TCHAR * Filename
)
the last access time of the given file (or FDateTime::MinValue() on failure)