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Unreal Engine C++ API Reference > Runtime > Core > HAL > IFileManager
- IFileManager::Copy()
- FFileManagerGeneric::Copy()
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/HAL/FileManager.h |
Include | #include "HAL/FileManager.h" |
uint32 Copy
(
const TCHAR * Dest,
const TCHAR * Src,
bool Replace,
bool EvenIfReadOnly,
bool Attributes,
FCopyProgress * Progress,
EFileRead ReadFlags,
EFileWrite WriteFlags
)
Remarks
Copies a file.