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Unreal Engine C++ API Reference > Runtime > Core > HAL > FThreadSingletonInitializer
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/HAL/ThreadSingleton.h |
Include | #include "HAL/ThreadSingleton.h" |
Source | /Engine/Source/Runtime/Core/Private/HAL/ThreadingBase.cpp |
static FTlsAutoCleanup * TryGet
(
uint32 & TlsSlot
)
an instance of the singleton if it exists on the current thread.