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Unreal Engine C++ API Reference > Runtime > Core > HAL > FThreadHeartBeat
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/HAL/ThreadHeartBeat.h |
Include | #include "HAL/ThreadHeartBeat.h" |
Source | /Engine/Source/Runtime/Core/Private/HAL/ThreadHeartBeat.cpp |
void SetDurationMultiplier
&40;
double NewMultiplier
&41;
Remarks
Sets a multiplier to the hang duration (>= 1.0). Can be used to extend the duration during loading screens etc.