Navigation
Unreal Engine C++ API Reference > Runtime > Core > HAL > FScopedNamedEventConditional > FScopedNamedEventConditional
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/HAL/PlatformMisc.h |
Include | #include "HAL/PlatformMisc.h" |
FScopedNamedEventConditional
&40;
const struct FColor & Color,
const TCHAR &42; Text,
bool bCondition
&41;