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Unreal Engine C++ API Reference > Runtime > Core > HAL > FPersistentStorageManager
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/HAL/IPlatformFileManagedStorageWrapper.h |
Include | #include "HAL/IPlatformFileManagedStorageWrapper.h" |
bool GetPersistentStorageUsage
(
FString Path,
int64 & UsedSpace,
int64 & RemainingSpace,
int64 & Quota,
int64 * OptionalQuota
)
returns if function succeeds
Parameters
Name | Description |
---|---|
Path | path to check for free space |
UsedSpace | amount of used space |
RemainingSpace | amount of remaining free space |
Quota | total storage allocated to the related category |
OptionalQuota | subset of the storage which is optional i.e. will always be smaller then total Quota |