Navigation
Unreal Engine C++ API Reference > Runtime > Core > HAL
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/HAL/IPlatformFileManagedStorageWrapper.h |
Include | #include "HAL/IPlatformFileManagedStorageWrapper.h" |
Syntax
struct FPersistentStorageCategory
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
FPersistentStorageCategory
(
FString InCategoryName, |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
EPersistentStorageManagerFileSizeFlags | AddOrUpdateFile
(
const FString& Filename, |
|
![]() ![]() |
int64 | GetAvailableSize
(
bool bIncludeOptionalStorage |
|
![]() ![]() |
const FString & | ||
![]() ![]() |
int64 | ||
![]() ![]() |
int64 | GetCategoryQuota
(
bool bIncludeOptional |
|
![]() ![]() |
const TArray< FString > & | ||
![]() |
FManagedStorageFileLockRegistry & | ||
![]() ![]() |
CategoryStat | GetStat () |
Note this will not be accurate if the category is being modified while this is called but it is low level thread safe. |
![]() ![]() |
int64 | GetUsedSize () |
|
![]() ![]() |
bool | ||
![]() ![]() |
bool | IsInCategory
(
const FString& Path |
|
![]() |
bool | RemoveFile
(
const FString& Filename |
Classes
Type | Name | Description | |
---|---|---|---|
![]() |
CategoryStat |