Navigation
Unreal Engine C++ API Reference > Runtime > Core > HAL > FLoggedPlatformFile
- IPlatformFile::DirectoryExists()
- FLoggedPlatformFile::DirectoryExists()
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/HAL/IPlatformFileLogWrapper.h |
Include | #include "HAL/IPlatformFileLogWrapper.h" |
virtual bool DirectoryExists
(
const TCHAR * Directory
)
Remarks
Return true if the directory exists.