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Unreal Engine C++ API Reference > Runtime > Core > HAL > FEvent > Wait
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/HAL/Event.h |
Include | #include "HAL/Event.h" |
bool Wait
&40;
const FTimespan & WaitTime,
const bool bIgnoreThreadIdleStats
&41;
Remarks
Waits the specified amount of time for the event to be triggered. true if the event was triggered, false if the wait timed out.
Parameters
Name | Description |
---|---|
WaitTime | The time to wait. |
bIgnoreThreadIdleStats | If true, ignores ThreadIdleStats |