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Unreal Engine C++ API Reference > Runtime > Core > HAL
Type
typedef TBaseDelegate_TwoParams< void, const TArray < FString > &, UWorld * > FConsoleCommandWithWorldAndArgsDelegate
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/HAL/IConsoleManager.h |
Include | #include "HAL/IConsoleManager.h" |
Remarks
Console command delegate type (with a world and arguments.) This is a void callback function that always takes a list of arguments and a world.