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Unreal Engine C++ API Reference > Runtime > Core > HAL
Inheritance Hierarchy
- FAutoConsoleObject
- FAutoConsoleCommand
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/HAL/IConsoleManager.h |
Include | #include "HAL/IConsoleManager.h" |
Syntax
class FAutoConsoleCommand : private FAutoConsoleObject
Remarks
Autoregistering console command
Constructors
Type | Name | Description | |
---|---|---|---|
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FAutoConsoleCommand
(
const TCHAR* Name, |
Register a console command that takes no arguments | |
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FAutoConsoleCommand
(
const TCHAR* Name, |
Register a console command that takes arguments | |
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FAutoConsoleCommand
(
const TCHAR* Name, |
Register a console command that takes an output device | |
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FAutoConsoleCommand
(
const TCHAR* Name, |
Register a console command that takes a world argument | |
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FAutoConsoleCommand
(
const TCHAR* Name, |
Register a console command that takes arguments, a world argument and an output device |