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Unreal Engine C++ API Reference > Runtime > Core > HAL
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/HAL/FileManager.h |
Include | #include "HAL/FileManager.h" |
Syntax
enum EFileRead
{
FILEREAD_None = 0x00,
FILEREAD_NoFail = 0x01,
FILEREAD_Silent = 0x02,
FILEREAD_AllowWrite = 0x04,
}
Values
Name | Description |
---|---|
FILEREAD_None | |
FILEREAD_NoFail | |
FILEREAD_Silent | |
FILEREAD_AllowWrite |