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API > API/Runtime > API/Runtime/Core
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Containers/StringConv.h |
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Containers/StringConv.h |
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decltype(UE::Core::Private::GetDataImpl((T &&) Container)) GetData
(
T&& Container
)
|
Generically gets the data pointer of a contiguous container |
Templates/UnrealTemplate.h |
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const T * GetData
(
std::initializer_list< T > List
)
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Templates/UnrealTemplate.h |
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GetData(const TStringConversion< Converter, DefaultConversionSize > &)
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| Name |
GetData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Containers/StringConv.h |
| Include Path |
#include "Containers/StringConv.h" |
template<typename Converter, int32 DefaultConversionSize>
decltype(Conversion.Get()) GetData
(
const TStringConversion < Converter, DefaultConversionSize > & Conversion
)
GetData(const TStringPointer< FromType, ToType > &)
| |
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| Name |
GetData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Containers/StringConv.h |
| Include Path |
#include "Containers/StringConv.h" |
template<typename FromType, typename ToType>
decltype(Pointer.Get()) GetData
(
const TStringPointer < FromType, ToType > & Pointer
)
GetData(FString &)
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| Name |
GetData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Containers/UnrealString.h.inl |
| Include Path |
#include "Containers/UnrealString.h.inl" |
UE_STRING_CHARTYPE * GetData
(
FString &
)
GetData(const FString &)
| |
|
| Name |
GetData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Containers/UnrealString.h.inl |
| Include Path |
#include "Containers/UnrealString.h.inl" |
const UE_STRING_CHARTYPE * GetData
(
const FString &
)
GetData(T &&)
Description
Generically gets the data pointer of a contiguous container
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| Name |
GetData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Templates/UnrealTemplate.h |
| Include Path |
#include "Templates/UnrealTemplate.h" |
template<typename T, std::enable_if_t<< T >::Value ), int >>
decltype(UE::Core::Private::GetDataImpl((T &&) Container)) GetData
(
T && Container
)
GetData(std::initializer_list< T >)
| |
|
| Name |
GetData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Templates/UnrealTemplate.h |
| Include Path |
#include "Templates/UnrealTemplate.h" |
template<typename T>
const T * GetData
(
std::initializer_list< T > List
)