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Unreal Engine C++ API Reference > Runtime > Core > GenericPlatform > IPlatformFile
- IPlatformFile::SetLowerLevel()
- FCachedReadPlatformFile::SetLowerLevel()
- FLoggedPlatformFile::SetLowerLevel()
- FPlatformFileOpenLog::SetLowerLevel()
- IPhysicalPlatformFile::SetLowerLevel()
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformFile.h |
Include | #include "GenericPlatform/GenericPlatformFile.h" |
void SetLowerLevel
(
IPlatformFile * NewLowerLevel
)
Remarks
Sets the platform file wrapped by this file.