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Unreal Engine C++ API Reference > Runtime > Core > GenericPlatform > IPlatformFile
- IPlatformFile::DirectoryExists()
- FUnixPlatformFile::DirectoryExists()
- FNetworkPlatformFile::DirectoryExists()
- FStreamingNetworkPlatformFile::DirectoryExists()
- FStreamingNetworkPlatformFile::DirectoryExists()
- FSandboxPlatformFile::DirectoryExists()
- FPlatformFileOpenLog::DirectoryExists()
- FLoggedPlatformFile::DirectoryExists()
- FCachedReadPlatformFile::DirectoryExists()
- FPakPlatformFile::DirectoryExists()
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformFile.h |
Include | #include "GenericPlatform/GenericPlatformFile.h" |
bool DirectoryExists
&40;
const TCHAR &42; Directory
&41;
Remarks
Return true if the directory exists.