Navigation
Unreal Engine C++ API Reference > Runtime > Core > GenericPlatform > FStandardPlatformString > Strnlen
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/GenericPlatform/StandardPlatformString.h |
Include | #include "GenericPlatform/StandardPlatformString.h" |
static int32 Strnlen
(
const WIDECHAR * String,
SIZE_T StringSize
)