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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void FramePro::StartRecording
(
const char* p_filename, |
FramePro/FramePro.h | ||
void FramePro::StartRecording
(
const wchar_t* p_filename, |
FramePro/FramePro.h |
FramePro::StartRecording(const char *, bool, bool, int64)
| Name | FramePro::StartRecording |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/FramePro/FramePro.h |
| Include Path | #include "FramePro/FramePro.h" |
| Source | /Engine/Source/Runtime/Core/Private/FramePro/FramePro.cpp |
namespace FramePro
{
void FramePro::StartRecording
(
const char * p_filename,
bool context_switches,
bool callstacks,
int64 max_file_size
)
}
FramePro::StartRecording(const wchar_t *, bool, bool, int64)
| Name | FramePro::StartRecording |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/FramePro/FramePro.h |
| Include Path | #include "FramePro/FramePro.h" |
| Source | /Engine/Source/Runtime/Core/Private/FramePro/FramePro.cpp |
namespace FramePro
{
void FramePro::StartRecording
(
const wchar_t * p_filename,
bool context_switches,
bool callstacks,
int64 max_file_size
)
}