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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool FramePro::Platform::OpenFileForRead
(
void* p_os_file_mem, |
FramePro/FramePro.h | ||
bool FramePro::Platform::OpenFileForRead
(
void* p_os_file_mem, |
FramePro/FramePro.h |
FramePro::Platform::OpenFileForRead(void , int, const char )
| Name | FramePro::Platform::OpenFileForRead |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/FramePro/FramePro.h |
| Include Path | #include "FramePro/FramePro.h" |
namespace FramePro
{
namespace Platform
{
bool FramePro::Platform::OpenFileForRead
(
void * p_os_file_mem,
int os_file_mem_size,
const char * p_filename
)
}
}
FramePro::Platform::OpenFileForRead(void , int, const wchar_t )
| Name | FramePro::Platform::OpenFileForRead |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/FramePro/FramePro.h |
| Include Path | #include "FramePro/FramePro.h" |
namespace FramePro
{
namespace Platform
{
bool FramePro::Platform::OpenFileForRead
(
void * p_os_file_mem,
int os_file_mem_size,
const wchar_t * p_filename
)
}
}