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| Name | FWaitState |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Async/ParkingLot.h |
| Include Path | #include "Async/ParkingLot.h" |
Syntax
struct FWaitState
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDidWait | bool | Did this thread wait? True only if CanWait returned true. | Async/ParkingLot.h | |
| bDidWake | bool | Did this wake from a wait? True only if a Wake call woke the thread, false for timeouts. | Async/ParkingLot.h | |
| WakeToken | uint64 | Optional value that was provided by the callback in WakeOne. | Async/ParkingLot.h |