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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FVector2DHalf
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetTruncate
(
const FVector2f& Vector2D |
Math/Vector2DHalf.h | ||
void SetTruncate
(
const FVector2d& Vector2D |
Math/Vector2DHalf.h | ||
void SetTruncate
(
float InX, |
Conversion with backwards-compatible Truncate rounding mode (default is RTNE) | Math/Vector2DHalf.h |
SetTruncate(const FVector2f &)
| Name | SetTruncate |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/Vector2DHalf.h |
| Include Path | #include "Math/Vector2DHalf.h" |
void SetTruncate
(
const FVector2f & Vector2D
)
SetTruncate(const FVector2d &)
| Name | SetTruncate |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/Vector2DHalf.h |
| Include Path | #include "Math/Vector2DHalf.h" |
void SetTruncate
(
const FVector2d & Vector2D
)
SetTruncate(float, float)
Description
Conversion with backwards-compatible Truncate rounding mode (default is RTNE)
| Name | SetTruncate |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/Vector2DHalf.h |
| Include Path | #include "Math/Vector2DHalf.h" |
void SetTruncate
(
float InX,
float InY
)