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API > API/Runtime > API/Runtime/Core
| Name | FTutorialToken |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Logging/TokenizedMessage.h |
| Include Path | #include "Logging/TokenizedMessage.h" |
Syntax
class FTutorialToken : public IMessageToken
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTutorialToken
(
const FString& InTutorialAssetName |
Protected constructor | Logging/TokenizedMessage.h | |
FTutorialToken
(
FPrivateToken, |
Logging/TokenizedMessage.h |
Structs
| Name | Remarks |
|---|---|
| FPrivateToken | The private token allows only members or friends to call MakeShared. |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| TutorialAssetName | FString | The name of the tutorial asset. | Logging/TokenizedMessage.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FString & GetTutorialAssetName() |
Get the tutorial asset name stored in this token. | Logging/TokenizedMessage.h |
Overridden from IMessageToken
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual EMessageToken::Type GetType() |
Get the type of this message token | Logging/TokenizedMessage.h |
Protected
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedRef< FTutorialToken > Create
(
const FString& TutorialAssetName |
Factory method, tokens can only be constructed as shared refs | Logging/TokenizedMessage.h |