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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FTimecode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTimecode () |
Default construction for UObject purposes | Misc/Timecode.h | |
FTimecode
(
double InSeconds, |
User construction from a time in seconds | Misc/Timecode.h | |
FTimecode
(
double InSeconds, |
User construction from a time in seconds | Misc/Timecode.h | |
FTimecode
(
int32 InHours, |
User construction from a number of hours minutes seconds and frames. | Misc/Timecode.h | |
FTimecode
(
int32 InHours, |
User construction from a number of hours minutes seconds frames, and subframes. | Misc/Timecode.h |
FTimecode()
Description
Default construction for UObject purposes
| Name | FTimecode |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/Timecode.h |
| Include Path | #include "Misc/Timecode.h" |
FTimecode()
FTimecode(double, const FFrameRate &, bool)
Description
User construction from a time in seconds
Be aware that the Cycles may not correspond to the System Time. See FDateTime and "leap seconds".
| Name | FTimecode |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/Timecode.h |
| Include Path | #include "Misc/Timecode.h" |
FTimecode
(
double InSeconds,
const FFrameRate & InFrameRate,
bool InbRollover
)
Parameters
| Name | Remarks |
|---|---|
| InbRollover | If true, the hours will be the modulo of 24. |
FTimecode(double, const FFrameRate &, bool, bool)
Description
User construction from a time in seconds
Be aware that the Cycles may not correspond to the System Time. See FDateTime and "leap seconds".
| Name | FTimecode |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/Timecode.h |
| Include Path | #include "Misc/Timecode.h" |
FTimecode
(
double InSeconds,
const FFrameRate & InFrameRate,
bool InbDropFrame,
bool InbRollover
)
Parameters
| Name | Remarks |
|---|---|
| InbDropFrame | If true, this Timecode represents a "Drop Frame Timecode" format which skips the first frames of every minute (except those ending in multiples of 10) to account for drift when using a fractional NTSC framerate. |
| InbRollover | If true, the hours will be the modulo of 24. |
FTimecode(int32, int32, int32, int32, bool)
Description
User construction from a number of hours minutes seconds and frames.
| Name | FTimecode |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/Timecode.h |
| Include Path | #include "Misc/Timecode.h" |
FTimecode
(
int32 InHours,
int32 InMinutes,
int32 InSeconds,
int32 InFrames,
bool InbDropFrame
)
Parameters
| Name | Remarks |
|---|---|
| InbDropFrame | If true, this Timecode represents a "Drop Frame Timecode" format which skips the first frames of every minute (except those ending in multiples of 10) to account for drift when using a fractional NTSC framerate. |
FTimecode(int32, int32, int32, int32, float, bool)
Description
User construction from a number of hours minutes seconds frames, and subframes.
| Name | FTimecode |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/Timecode.h |
| Include Path | #include "Misc/Timecode.h" |
FTimecode
(
int32 InHours,
int32 InMinutes,
int32 InSeconds,
int32 InFrames,
float InSubframe,
bool InbDropFrame
)
Parameters
| Name | Remarks |
|---|---|
| InbDropFrame | If true, this Timecode represents a "Drop Frame Timecode" format which skips the first frames of every minute (except those ending in multiples of 10) to account for drift when using a fractional NTSC framerate. |