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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FTSTicker > API/Runtime/Core/FTSTicker/FElement
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FElement () |
Default ctor is only required to implement CurrentElement handling without making it a pointer. | Containers/Ticker.h | |
FElement
(
double InFireTime, |
This is the ctor that the code will generally use. | Containers/Ticker.h | |
FElement
(
double InFireTime, |
This is the ctor that the code will generally use. | Containers/Ticker.h |
FElement()
Description
Default ctor is only required to implement CurrentElement handling without making it a pointer.
| Name | FElement |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/Ticker.h |
| Include Path | #include "Containers/Ticker.h" |
| Source | /Engine/Source/Runtime/Core/Private/Containers/Ticker.cpp |
FElement()
FElement(double, float, const FTickerDelegate &)
Description
This is the ctor that the code will generally use.
| Name | FElement |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/Ticker.h |
| Include Path | #include "Containers/Ticker.h" |
| Source | /Engine/Source/Runtime/Core/Private/Containers/Ticker.cpp |
FElement
(
double InFireTime,
float InDelayTime,
const FTickerDelegate & InDelegate
)
FElement(double, float, TUniqueFunction< bool(float)> &&)
Description
This is the ctor that the code will generally use.
| Name | FElement |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/Ticker.h |
| Include Path | #include "Containers/Ticker.h" |
| Source | /Engine/Source/Runtime/Core/Private/Containers/Ticker.cpp |
FElement
(
double InFireTime,
float InDelayTime,
TUniqueFunction < bool> && InFunction
)