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| Name | FStructuredArchiveFromArchive |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/StructuredArchiveAdapters.h |
| Include Path | #include "Serialization/StructuredArchiveAdapters.h" |
Syntax
class FStructuredArchiveFromArchive
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Serialization/StructuredArchiveAdapters.h | |||
| Serialization/StructuredArchiveAdapters.h | |||
| Serialization/StructuredArchiveAdapters.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FStructuredArchiveFromArchive() |
Serialization/StructuredArchiveAdapters.h |
Structs
| Name | Remarks |
|---|---|
| FImpl |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ImplAlignment | uint32 | Serialization/StructuredArchiveAdapters.h | |
| ImplSize | uint32 | Serialization/StructuredArchiveAdapters.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ImplStorage | uint8 | Implmented as a pimpl in order to reduce dependencies, but an inline one to avoid heap allocations. | Serialization/StructuredArchiveAdapters.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStructuredArchiveSlot GetSlot() |
Serialization/StructuredArchiveAdapters.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Serialization/StructuredArchiveAdapters.h | |||
| Serialization/StructuredArchiveAdapters.h |