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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FString
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UE_FORCEINLINE_HINT auto operator+=
(
StrType&& Str |
Append a string and return a reference to this | ||
FString & operator+=
(
AppendedCharType Char |
Append a single character and return a reference to this |
operator+=(StrType &&)
Description
Append a string and return a reference to this
| Name | operator+= |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/UnrealString.h.inl |
| Include Path | #include "Containers/UnrealString.h.inl" |
template<typename StrType>
UE_FORCEINLINE_HINT auto operator+=
(
StrType && Str
)
operator+=(AppendedCharType)
Description
Append a single character and return a reference to this
| Name | operator+= |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/UnrealString.h.inl |
| Include Path | #include "Containers/UnrealString.h.inl" |
template<typename AppendedCharType UE_REQUIRES>
FString & operator+=
(
AppendedCharType Char
)