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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FString
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString ReplaceCharWithEscapedChar
(
const TArray< ElementType >* Chars |
Replaces certain characters with the "escaped" version of that character (i.e. replaces "\n" with "\n"). | ||
FString ReplaceCharWithEscapedChar
(
const TArray< ElementType >* Chars |
Replaces certain characters with the "escaped" version of that character (i.e. replaces "\n" with "\n"). |
ReplaceCharWithEscapedChar(const TArray< ElementType > *)
Description
Replaces certain characters with the "escaped" version of that character (i.e. replaces "\n" with "\n"). The characters supported are: { , \r, \t, ', ", \ }.
| Name | ReplaceCharWithEscapedChar |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/UnrealString.h.inl |
| Include Path | #include "Containers/UnrealString.h.inl" |
FString ReplaceCharWithEscapedChar
(
const TArray < ElementType > * Chars
) const
a string with all control characters replaced by the escaped version.
Parameters
| Name | Remarks |
|---|---|
| Chars | by default, replaces all supported characters; this parameter allows you to limit the replacement to a subset. |
ReplaceCharWithEscapedChar(const TArray< ElementType > *)
Description
Replaces certain characters with the "escaped" version of that character (i.e. replaces "\n" with "\n"). The characters supported are: { , \r, \t, ', ", \ }.
| Name | ReplaceCharWithEscapedChar |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/UnrealString.h.inl |
| Include Path | #include "Containers/UnrealString.h.inl" |
FString ReplaceCharWithEscapedChar
(
const TArray < ElementType > * Chars
)
a string with all control characters replaced by the escaped version.
Parameters
| Name | Remarks |
|---|---|
| Chars | by default, replaces all supported characters; this parameter allows you to limit the replacement to a subset. |