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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FString
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RemoveAt
(
int32 Index, |
Removes a character from the string. | ||
void RemoveAt
(
int32 Index, |
Removes characters within the string. |
RemoveAt(int32, EAllowShrinking)
Description
Removes a character from the string.
| Name | RemoveAt |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/UnrealString.h.inl |
| Include Path | #include "Containers/UnrealString.h.inl" |
| Source | /Engine/Source/Runtime/Core/Private/Containers/String.cpp.inl |
void RemoveAt
(
int32 Index,
EAllowShrinking AllowShrinking
)
Parameters
| Name | Remarks |
|---|---|
| Index | The index of the character to remove. |
| AllowShrinking | Whether or not to reallocate to shrink the storage after removal. |
RemoveAt(int32, int32, EAllowShrinking)
Description
Removes characters within the string.
| Name | RemoveAt |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/UnrealString.h.inl |
| Include Path | #include "Containers/UnrealString.h.inl" |
| Source | /Engine/Source/Runtime/Core/Private/Containers/String.cpp.inl |
void RemoveAt
(
int32 Index,
int32 Count,
EAllowShrinking AllowShrinking
)
Parameters
| Name | Remarks |
|---|---|
| Index | The index of the first character to remove. |
| Count | The number of characters to remove. |
| AllowShrinking | Whether or not to reallocate to shrink the storage after removal. |