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Used to measure a distribution.
| Name | FStatisticalValue |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Math/StatisticalFloat.h |
| Include Path | #include "Math/StatisticalFloat.h" |
Syntax
template<typename T>
struct FStatisticalValue
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStatisticalValue() |
Math/StatisticalFloat.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Accumulator | T | Math/StatisticalFloat.h | ||
| MaxValue | T | Math/StatisticalFloat.h | ||
| MinValue | T | Math/StatisticalFloat.h | ||
| NumSamples | int32 | Math/StatisticalFloat.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddSample
(
T Value |
Math/StatisticalFloat.h | ||
T GetAvgValue() |
Math/StatisticalFloat.h | ||
int32 GetCount() |
Math/StatisticalFloat.h | ||
T GetMaxValue() |
Math/StatisticalFloat.h | ||
T GetMinValue() |
Math/StatisticalFloat.h |