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Utility class for registering modules that are statically linked.
| Name | FStaticallyLinkedModuleRegistrant |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Modules/ModuleManager.h |
| Include Path | #include "Modules/ModuleManager.h" |
Syntax
template<class ModuleClass>
class FStaticallyLinkedModuleRegistrant
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStaticallyLinkedModuleRegistrant
(
FLazyName InModuleName |
Explicit constructor that registers a statically linked module | Modules/ModuleManager.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static IModuleInterface * InitializeModule () |
Creates and initializes this statically linked module. | Modules/ModuleManager.h |