Navigation
API > API/Runtime > API/Runtime/Core
| Name | FSourceLocation |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/SourceLocation.h |
| Include Path | #include "Misc/SourceLocation.h" |
Syntax
class FSourceLocation
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
constexpr FSourceLocation
(
FSourceLocationImpl&& In |
Misc/SourceLocation.h |
Structs
| Name | Remarks |
|---|---|
| FSourceLocationImpl |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Impl | const FSourceLocationImpl | Misc/SourceLocation.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 GetColumn() |
Misc/SourceLocation.h | ||
const char * GetFileName() |
Misc/SourceLocation.h | ||
const char * GetFunctionName() |
Misc/SourceLocation.h | ||
uint32 GetLine() |
Source location field access | Misc/SourceLocation.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FSourceLocation Current
(
FSourceLocationImpl Impl |
Saves current source file location into a RAII container that can be used to log/save the information about the caller Usage: | Misc/SourceLocation.h |